Earlier this month Sony announced a price change to PS Now. What was originally a highly expensive program with too many games to play, now it’s reasonably priced. But similar to Netflix there’s too much content and, for me, it’s very difficult to narrow down the large selection to just one game.
I was successful though. My selection was a JRPG called Fairy Fencer F Advent Dark Force (quite a mouthful). It’s a remake of the PS3 game called Fairy Fencer F. I chose this game because Yoshitaka Amano (of Final Fantasy and Vampire Hunter D fame) did some promo artwork and it looked cool. Plus, it’s included with PS Now.
Btw, spoilers, proceed with caution.
Continue reading “Fairy Fencer F Advent Dark Force: JRPGeez”
Whenever I think of Nintendo, my first thoughts are Mario, fun 2-D games and more Mario, maybe throw in some Mario Kart. I also think of their handheld systems that usually outlast the actual consoles (I see you there 3DS, keep at what you’re doing).
One of my favorite types of games are RPGs, with my favorite series being Xenosaga. So when I bought my 3DS (3 years ago), one of my first purchases was Xenoblade Chronicles. I was looking forward to the game, but it was different from any other RPG that I previously played. There were no items to heal my characters, no MP. Abilities had loading times so I couldn’t just storm into a battle and beat all the bad guys around me.
I would go into battles unprepared and get my ass kicked.
I also thought the mechanic that a boss would one hit kill you, so you had to use some pre-emptive measures, was a dumb mechanic (figured out I was under-leveled, but more on that later).
I stopped playing because I couldn’t grasp the game mechanics. And it frustrated me because I knew there was a good game waiting under this layer of strange.
Continue reading “Xenoblade Chronicles: A Saga of Hate and Love.”
I’m a little less than 6 months late to the Octopath party but I finally started playing the game and it’s everything I wanted it to be. Simple on the story with a crap ton of characters with their “micro-campaigns.” I did download the demo for the Switch, with its 3 hour play time but got distracted by other things at the time so I never got around to playing it. 5 months later, Christmas came and I was finally able to carve some time out to start on the story.
Continue reading “OctoThoughts: An Octopath Story”